Author: Brian Tolle

  • Virtual Film Production
Workflow Tests

    Virtual Film Production Workflow Tests

    Big LED walls!

    Final VFX In Camera!

    Real Time Compositing!

    Film at any location!

    Save on travel!

    Save CO2!

    Save the world!

    You’ve heard the VP hype.

    The reality is that Virtual Production is still Production. You may spend less days filming on location, but you still need to create those locations both virtually and practically. You still need skilled crew, talent, creatives, crafty, and lots of money.

    In 2021/22 I spent some time with the Chicago Virtual Production Group exploring how LED walls and camera tracking might impact the local filmmaking community.

    We did extensive pre-production, and filmed a few tests at various stages around Chicago. What I found is that full 3D CG environments are great, but they seem to be a solution in search of a problem.

    Most productions on a VP stage only need a 360º video or photographs.

    Anything more is overkill.

    The assumption that many clients would be happy with kit bashed sets was quickly dissuaded by art directors. The limitations of what could be captured in camera (without the need for extensive post VFX) soured many cinematographers and directors.

    LED walls paired with camera tracking are fantastic technology. They are an evolution of rear projection –  the original real-time compositing.

    VP is a vastly more expensive and convincing rear projection, and has a similar use case – it is not, as the hype makers might profess, a replacement for the entire filmmaking process.

    Virtual Production Real Time Environement

    Unreal Real Time Environment

    Driving Sequence Pre-Viz

    Previz
    Techviz

    Package Handoff Pre-Viz

    Previz
    Techviz

    Real-Time Compositing Test

    In-Camera LED Wall + Talent Composite
    Composite
  • CG Visualizations

    CG Visualizations

    Communicating ideas visually.

    This current collection of projects represent architecture, video, VR, virtual film production, and product design.

    • Virtual Film Production
Workflow Tests

      Virtual Film Production Workflow Tests

      Big LED walls! Final VFX In Camera! Real Time Compositing! Film at any location! Save on travel! Save CO2! Save the world! You’ve heard the VP hype. The reality is that Virtual Production is still Production. You may spend less days filming on location, but you still need to create those locations both virtually and…

    • The Orkas Residence

      The Orkas Residence

      Off the coast of Washington state on the island of Orcas, just a few miles from the Canadian border, the Orcas House by architect Susanna Douglas has commanding views above the trees that optimize the light on the North face of the island. To get a sense of the views from the house before the…

  • Short Films

    Short Films

    In my spare time I write, direct and produce short films.

    • obit

      obit

      As Liz writes an obituary, Henry is overwhelmed by memories and escapes from our world into his. Written by Geetha Reddy.

    • the beginning

      the beginning

      On a cold dark night two naked strangers struggle to connect. What is the question? And, what is their answer? Written by Tom Swift, ‘The Beginning’ was commissioned by and premiered as part of the first ever PlayGround Film Festival.

    • the lamp

      the lamp

      When a man finds an old oil lamp, the genie inside offers him the standard deal, with an extra-ordinary outcome.

    • up

      up

      If she could just remember that step, maybe her flying dream wasn’t just a dream, after all.

    • the machine

      the machine

      Man vs. machine – answering machine.

    • 2:47 am Bloomington, IN

      2:47 am Bloomington, IN

      A quest for breakfast in the wee hours of the morning, in Bloomington, IN.

    • Pieces of Mary

      Pieces of Mary

      My first attempt at a feature length film. Filmed on 16mm black and white. It is kind of terrible, and (un?)fortunately this incomplete version is all that was on the SVHS master.

    • for your viewing pleasure

      for your viewing pleasure

      One of my first forays into filmmaking. Filmed on 16mm. This was a class group project for one of the few filmmaking classes at Indiana University

    • the sun

      the sun

      A man gets lost in his TV.

  • AR Funhouse

    AR Funhouse

    Random photogrammetry models of physical objects to view in AR.

    View them on any device that will display .usdz files, which is built in to most iPhones and iPads.

    This symbol will appear on the object when it is available to view in AR,

    Tap image to view models in AR.

    Wooden Coin bank

    Vase by Joe McGovern

    These two panels from Balmy Alley are a test of large-scale models using normal maps for detail on a low poly-count model. This original model was a modest 400,000, but the lo-poly is 40,000.

    This is just one garage with two murals in an alley filled with murals (in a neighborhood filled with murals). 

    Find out more about the alley and it’s artwork:

    Brian Tolle claims no rights to any artwork captured in this photomodel.

    Photogrammetry model of a cast plaster cherub that was found sitting on a street light in the early 90’s. The plaster is pink, and has faded un-evenly over the years.

  • The Orkas Residence

    The Orkas Residence

    Off the coast of Washington state on the island of Orcas, just a few miles from the Canadian border, the Orcas House by architect Susanna Douglas has commanding views above the trees that optimize the light on the North face of the island.

    To get a sense of the views from the house before the house was built, we built a VR walkthrough of the home and surrounding property.

    The location was based on USGS elevations, and the trees were placed based on a tree map of the property. The home could be viewed from multiple vantage points inside and out, to get a sense of light and space.

    All surfaces and finishes were based on BIM specified options, and the sun can be set to any time or day of the year.

    View of turtleback Mountain from the kitchen table.
    Orcas Island, WA.
    The Orcas House has views of the bays and Turtle Mountain.
    The tree placement and scale is based on a tree map of the property.
    A large balcony gives the tree-height house some outdoor space.
    Window placement is optimized to capture the high-latitude light.
  • A Small Case of Ennui

    A Small Case of Ennui

    Currently in DEVELOPMENT

    A Small Case of Ennui is a short comedy film that you can walk into.

    Watch it on a screen as a traditional 2D film, or YOU become the camera as a spectator to the performance in augmented reality.

  • Archviz

    Pre-rendered movies and stills for contractors and architects create ultra realistic representations of new construction and renovations – allowing you to experiment with physical spaces before they’re built.

  • VFX Filmography

    VFX Filmography

    A collection of reels from Matchmove, Previz, and Animation Matching gig work at various VFX post houses.

    Camera and Animation Matching, and Filmed Plate Integration with CG Elements.

    Camera and Animation Matching and Filmed Plate Integration with CG Elements, projects while at Tippet.

    Camera and Animation Matching, and Previz.

    YEARFILMTASKSCOMAPANY
    2017AsuraMatchmove ArtistTippett, Berkeley
    DownsizedMatchmove ArtistWhiskytree, San Rafael
    Bolden!Matchmove ArtistWhiskytree, San Rafael
    2016Rogue OneMatchmove ArtistWhiskytree, San Rafael
    Dawn (TV Pilot)Layout ArtistTippett, Berkeley
    League of GodsLayout ArtistTippett, Berkeley
    2015Gods of EgyptLayout ArtistTippett, Berkeley
    Ted 2Layout ArtistTippett, Berkeley
    2014A Million Ways to Die in the WestLayout ArtistTippett, Berkeley
    The CrossingLayout ArtistTippett, Berkeley
    Cosmos – TVLayout ArtistTippett, Berkeley
    2013Geico – MaxwellVFX Data / LayoutWhiskytree, San Rafael
    Thor 2Layout ArtistWhiskytree, San Rafael
    2012After EarthLayout ArtistTippett, Berkeley
    Twilight – Breaking Dawn 2Layout ArtistTippett, Berkeley
    Diary of a Wimpy Kid: Dog DaysLayout ArtistCFE, Burbank
    2011LincolnVFX Data WranglerFramestore, London
    Ghost Rider: Spirit of VengeanceLayout ArtistEvil Eye, San Francisco
    Captain AmericaLayout ArtistWhiskytree, San Rafael
    2010ThorLayout LeadWhiskytree, San Rafael
    PriestLayout LeadSpy, San Francisco
    2009PriestVFX Data WranglerCreative Cartel
    AvatarLayout ArtistSpy, San Francisco
    TsunamiLayout LeadPolygon VFX, San Rafael
    Red Cliff 2Layout SupervisorThe Orphanage, San Francisco
    2008UntraceableLayout SupervisorThe Orphanage, San Francisco
    The SpiritLayout SupervisorThe Orphanage, San Francisco
    LegionVFX Data WranglerThe Orphanage, San Francisco
    Iron ManLayout SupervisorThe Orphanage, San Francisco
    You Don’t Mess with the ZohanLayout SupervisorThe Orphanage, San Francisco
    Red Cliff 1Previz ArtistThe Orphanage, San Francisco
    2007Live Free of Die HardLayout LeadThe Orphanage, San Francisco
    Fantastic Four: Rise of the Silver SurferLayout LeadThe Orphanage, San Francisco
    Planet TerrorLayout LeadThe Orphanage, San Francisco
    The Last mimzyLayout LeadThe Orphanage, San Francisco
    2006Night at the MuseumLayout LeadThe Orphanage, San Francisco
    In the Name of the King: A Dungeon Siege TaleLayout LeadThe Orphanage, San Francisco
    Pirates of the Caribbean: Dead Man’s ChestLayout LeadThe Orphanage, San Francisco
    The HostLayout LeadThe Orphanage, San Francisco
    Superman ReturnsLayout LeadThe Orphanage, San Francisco
    2005The Adventures of Shark Boy and Lava Girl 3-DLayout ArtistThe Orphanage, San Francisco
  • if you love something, set it FREE

    Once again available on Amazon video, “All the Others Were Practice” is now available FREE to Amazon Prime members. And, if you don’t have a Prime membership, it’s available for just 99¢ to RENT or BUY.

    Plus, “All the Others Were Practice” is still available to RENT or BUY for as low as 99¢ on iTunes and vimeo.

    Join Jôrge on his quest for the one guy who doesn’t want to set him free. Now on your favorite streaming platforms.

  • reflections, three years on

    Nearly three years since “All the Others Were Practice” was finished, I have had some distance, and time to reflect on the process of making the film, what went right, what went not right.

    It is the fault of the director and the casting director, if an actor is mis-cast. An actor is hired for a job like anyone else. They show up when scheduled and ply their craft to the best of their ability given the circumstances.

    On “All the Others Were Practice” I cast all of the main roles through a series of auditions nearly two years before we filmed. I knew the filming was going to be very bare-bones and I was going to be spread thin just making the movie. I needed actors who could have their own resources to draw on as they craft their performances.

    All of the actors participated in a staged reading, the audio was recorded like a radio play. The actors all got along well, and had chemistry. It seemed like the perfect cast, and I moved forward with fundraising.

    And then I second-guessed myself. I re-cast the main role. I didn’t audition him with anyone, no screen test. I saw him do comedy live a few times. He has a great energy and timing, he’s funny and charismatic on stage, and self-effacing and sweet in person. But he had zero acting experience and had never been on a film set, or in front of a camera in a film setting.

    I was so caught up in the making of the movie that I ignored the fact that he had zero acting experience and had never been on a film set. It was a selfish decision. It was the main role in the film. He would be on set nearly every day. He had more than half of the lines in the script, was on screen in every scene.

    He did an admirable job, but he had to hold up the entire film, interacting with nearly every actor. He had never filmed a scene before, never had to memorize lines before, he didn’t have a sense of the repetitiveness and boredom on set. And I did a poor job of helping him prepare for it. But he showed up every day and gave it his all. Even thought the performance is not what I imagined going into the filming, it has a charm and honesty that works in the role.

    Early in the production, I had a dream. I was balancing on plates that were spinning on the tops of long poles that disappeared far below me in a mist. As I jumped from one plate to another they would disappear below me, so I was jumping endlessly from one to the next to avoid the void below.

    That is how the production went. We jumped from day to day, running around town and crossing off setups. I was in charge of the entire production from catering to camerawork. There was some help from the producer, but he’d never been on a set before and was on his own learning curve. It was like a top who’s string was pulled, or a string of firecrackers. Once it was started, the only way it was going to end was either an orderly wind down, or total immolation.

    When we wrapped, I had no idea what we had just filmed. I was able to review the day’s takes every evening, but only for exposure and the presence of audio. I knew there were tensions on set, but I hoped that we’d be able to edit around them. I knew there were audio issues, but “we can fix it in post”.

    As I began the edit, it became clear that the film we had in the can was not going to be the bubbly silly romp I had intended. Having a live baby on set ended up being too expensive at the last minute. There were scenes of Glen and the baby that were some of my favorite in the film, but they didn’t work because they had to be hastily re-written.

    Some other scenes couldn’t be used because of lighting. Half of Glen’s written scenes didn’t work as filmed, which puts it off balance Glen is a balance to Jôrge in the script, his ‘straight’ man. But because of technical reasons, most of the meaningful scenes with Glen are not he cutting room floor.

    And then, there is the sound. An actual person dedicated to sound was only on set for a few days. Every other day, I would set levels on the lavaliers, and set up some microphones just out of frame. I hadn’t reviewed the audio well enough in dailies and missed that clothing rustling made most of the lav sound unusable . Most scenes had multiple audio recorders, but in nearly every take there is at least at least one channel that was unusable. Yikes.

    In the first pass os editing, I tried to mold the footage to the script. It was off kilter because of the missing Glen, Pam and baby scenes. I decided to let the footage tell it’s story.

    There are some conversations that, after they were edited, seemed to have the opposite meaning they had on paper. I just went with it.

    The final film came together into a reasonable approximation of the story from the script. The music helps tremendously, smoothing the awkward pacing and covering the garbled audio.

    I do really like the look of the film, I think it is pretty.

    When I wrote this film, I was looking to make a kind of parody of a gay film by following the conventions of a heterosexual romantic comedy, but with all male actors. In the end it turned into a movie about a guy who sleeps with a lot of guys, which is exactly the kind of film I didn’t want to make. Sigh.

    I am proud of the film, but not for any of the reasons that I thought I would be. I am proud of it because I think there are some very funny and touching performances in the film, and I think that there are glimmers of what I set out to do. And I finished it. It was an amazing learning experience, not just in filmmaking, but in communicating with people, and organizing a project from start to finish, in trusting my instincts, and in humility.

    Thank you to everyone who worked on this film, who donated your time or money to help make it happen. I hope you can enjoy this tiny film as it is, flaws and all.