Virtual Film ProductionWorkflow Tests

Big LED walls!

Final VFX In Camera!

Real Time Compositing!

Film at any location!

Save on travel!

Save CO2!

Save the world!

You’ve heard the VP hype.

The reality is that Virtual Production is still Production. You may spend less days filming on location, but you still need to create those locations both virtually and practically. You still need skilled crew, talent, creatives, crafty, and lots of money.

In 2021/22 I spent some time with the Chicago Virtual Production Group exploring how LED walls and camera tracking might impact the local filmmaking community.

We did extensive pre-production, and filmed a few tests at various stages around Chicago. What I found is that full 3D CG environments are great, but they seem to be a solution in search of a problem.

LED walls paired with camera tracking are fantastic technology. They are an evolution of rear projection –  the original real-time compositing.

VP is a vastly more expensive and convincing rear projection, and has a similar use case – it is not, as the hype makers might profess, a replacement for the entire filmmaking process.

The Tests & Pre-Viz:

Virtual Production Real Time Environement

Unreal Real Time Environment

Real-Time Compositing Test

In-Camera LED Wall + Talent Composite
Composite

Driving Sequence Pre-Viz

Previz
Techviz

Package Handoff Pre-Viz

Previz
Techviz